There is one configuration I would like to go over before wrapping this document up. The one I have just outlined will probably suffice for most people. However, I think the next outline will show a more advanced configuration that can clear up some questions. If you have questions beyond what I have just covered, or are just interested in the versatility of proxy servers and firewalls, read on.
Say, for instance, you are the leader of millisha and you wish to network your site. You have 50 computers and a subnet of 32 (5 bits) IP numbers. You need various levels of access within your network because you tell your followers different things. Therefore, you'll need to protect certain parts of the network from the rest.
The levels are:
The IP numbers are arranged as:
Then, two separate networks are built, each in different rooms. They are routed via infrared Ethernet so that they are completely invisible to the outside room. Luckily, infrared ethernet works just like normal ethernet.
These networks are each connected to one of the linux boxes with an extra IP address.
There is a file server connecting the two protected networks. This is because the plans for taking over the world involves some of the higher Troops. The file server holds the address 192.168.2.17 for the Troop network and 192.168.2.23 for the Mercenary network. It has to have different IP addresses because it has to have different Ethernet cards. IP Forwarding on it is turned off.
IP Forwarding on both Linux boxes is also turned off. The router will not forward packets destined for 192.168.2.xxx unless explicitly told to do so, so the internet will not be able to get in. The reason for turning off IP Forwarding here is so that packets from the Troop's network will not be able to reach the Mercenary network, and vica versa.
The NFS server can also be set to offer different files to the different networks. This can come in handy, and a little trickery with symbolic links can make it so that the common files can be shared with all. Using this setup and another ethernet card can offer this one file server for all three networks.
Now, since all three levels want to be able to monitor the network for their own devious purposes, all three need to have net access. The external network is connected directly into the internet, so we don't have to mess with proxy servers here. The Mercenary and Troop networks are behind firewalls, so it is necessary to set up proxy servers here.
Both networks will be setup very similarly. They both have the same IP addresses assigned to them. I will throw in a couple of parameters, just to make things more interesting though.
So, the sockd.conf file on the Troop's linux box will have this line:
deny 192.168.2.17 255.255.255.255
and on the Mercenary machine:
deny 192.168.2.23 255.255.255.255
And, the Troop's linux box will have this line
deny 0.0.0.0 0.0.0.0 eq 80
This says to deny access to all machines trying to access the port equal (eq) to 80, the http port. This will still allow all other services, just deny Web access.
Then, both files will have:
permit 192.168.2.0 255.255.255.0
to allow all the computers on the 192.168.2.xxx network to use this proxy server except for those that have already been denied (ie. the file server and Web access from the Troop network).
The Troop's sockd.conf file will look like:
deny 192.168.2.17 255.255.255.255 deny 0.0.0.0 0.0.0.0 eq 80 permit 192.168.2.0 255.255.255.0
and the Mercenary file will look like:
deny 192.168.2.23 255.255.255.255 permit 192.168.2.0 255.255.255.0
This should configure everything correctly. Each network is isolated accordingly, with the proper amount of interaction. Everyone should be happy.
Now, take over the world!